It took us a long time to get there, but SC3 finally arrived at the Nucleus gallery in Alhambra, CA, on March 5 – loaded with over 30 arcade machines,
18 home consoles and monitors, and about a dozen '80s electronic tabletop games. This event was SC3's first gathering since April 24 of 2010. We realize that
nearly a year is an awfully long time to go without arcading, but we needed the time to prepare for SC3's first-ever event at a public venue.
We believe it was worth the wait! At 12 hours, this event was double the length of previous SC3 meetings and featured an expanded selection of
retro games, live chiptune music, 60 square feet of Robotron, and a live quiz-show-style contest.
Read all about it in our March 5 Event Recap.
The SC3 organizers always wish to thank all the friends, family, performers and benefactors who help make our shows a reality. This time the list is almost too
long. Thanks to i-Mockery, "Glassware" quizmaster Dave and lighting tech Jeff, all the Nucleus staff, GameGavel, Jason, Rik, Robert, Van, the chiptune artists,
Chris and Katia, and anybody else who helped. We couldn't do it without you!
As you might imagine, we're pretty worn out after putting the Nucleus show together. We learned a lot of things too – and not just from
playing Professor Pac-Man. We need time to recover and process everything before announcing the next event. As always, keep
an eye on the Future Meeting Page and SC3 Forums for announcements as they become available.